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Left And Right (WIP)

UE4

This page is to showcase the early developments of a modular endless runner that I have created. The aim of this is to showcase the gameplay and design that has gone into making the game

Design

For this game I wanted to player to control two different character with each analogue stick. Thus the name.

The user will have to avoid oncoming obstacles as well as avoid the other character, any collisions that will happen will cause a game over

Each bunch of levels will have a different aesthetic and level design

PCImage.JPG
PCImage.JPG

Functionality creation (Player Character)

Each player character will be its own entity in the world. I did start off with them being the same PC (Player Character) however that was causing issues with controlling and interaction. Having them separate allowed for an easier development

PCBlueprints.JPG
Movement_edited.jpg

Modular Obstacles

When creating the obstacles in the levels I wanted to make it easy to adjust the speed, material and distance they travelled. Created a blueprint with exposed variables did this

Mod.JPG

Here is an example video of all features working, at the moment I am still unsure of the full design and the particle effects that play. There is still more work to do

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